Bad Omen in Minecraft

Bad Omen in Minecraft is a status effect that causes a raid to seem when an afflicted player enters a village.

In Java Edition, Bad Omen in minecraft potency determines the amount of waves of the raid (and thus final wave difficulty) that the player triggers upon entering a particular radius around a bed that a villager has claimed. If the raid leads to player victory, the Hero of the Village’s potency equals the Bad Omen’s potency (capped at level 6). In Bedrock Edition, no matter Bad Omen in minecraft level, it always has an equivalent effect.

Supported Platforms Bad Omen in Minecraft

The Bad Omen effect is out there within the following versions of Minecraft:

Platform                         Supported (Version*)

Java Edition (PC/Mac)              Yes (1.14)

Pocket Edition (PE)                   Yes (1.11.0)

Xbox 360                                   No

Xbox One                                  Yes (1.11.0)

PS3                                            No

PS4                                           Yes (1.91)

Wii U                                          No

Nintendo Switch                        Yes (1.11.0)

Windows 10 Edition                  Yes (1.11.0)

Education Edition                     Yes (1.12.0)

* The version that was added or removed, if applicable.

NOTE: pocketbook (PE), Xbox One, PS4, Nintendo Switch, and Windows 10 Edition are now called Bedrock Edition. we’ll still show them individually for version history.


The Bad Omen in Minecraft effect may be a status effect that causes a gaggle of hostile mobs to spawn and attack when a player with the Bad Omen effect enters a village. This event is named a Raid.

After the raid begins the progress bar will appear on the screen (similar to the Ender Dragon or Wither Boss progress bar). Next, a gaggle consisting of pillagers, ravagers, vindicators, evokers and witches will spawn and rush toward the player with Bad Omen. because the player kills these hostile mobs, the Raid progress bar will decrease indicating what percentage remaining mobs must be killed to finish the Raid.

A player is often inflicted with the Bad Omen status effect by killing a villager patrol leader. A villager patrol leader is the villager that’s wearing a banner on its head.

There are levels of Bad Omen in Minecraft like Bad Omen II, Bad Omen III, Bad Omen IV then on. the upper the extent of Bad Omen, the more waves there’ll be within the Raid.

Icon and Particle Effects

When you have the Bad Omen effect in Minecraft , the subsequent icon will appear within the top right corner of your screen:

  • You will also see particle effects floating around you. within the latest version of Minecraft, these particle effects are going to be green.
  • When the Bad Omen effect wears off, the icon and particle effects will disappear. you’ll be back to your normal status.


  • Depending on how you get the effect, the duration of the Bad Omen effect in Minecraft are going to be different. to ascertain what proportion time is remaining for the effect, attend your inventory menu.
  • In this example, it says 2:34 under Bad Omen in Minecraft Games, so this suggests that there’s 2 minutes and 34 seconds remaining of the Bad Omen effect.

Effect Command in Minecraft Xbox One Edition

Bad Omen: /effect @p bad_omen 99999

Bad Omen II: /effect @p bad_omen 99999 1

Bad Omen III: /effect @p bad_omen 99999 2

Bad Omen (highest level): /effect @p bad_omen 99999 255

To remove all status effects, you’ll either drink milk or use the subsequent /effect command: /effect @p clear

Other Status Effects

Here are the other status effects in Minecraft such as:

  • Status Effects
  • Absorption
  • Bad Luck
  • Blindness
  • Conduit Power
  • Dolphin’s Grace
  • Fatal Poison
  • Fir Resistance
  • Glowing
  • Haste
  • Health Boost
  • Hero of the Village
  • Hunger
  • Instant Damage
  • Instant Health
  • Invisibility
  • Jump Boost
  • Levitation
  • Luck
  • Mining Fatigue
  • Nausea
  • Night Vision
  • Poison
  • Regeneration
  • Resistance
  • Saturation
  • Slow Falling
  • Slowness
  • Speed
  • Strength
  • Water Breathing
  • Weakness
  • Wither

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